– 79 –Chapter 5 Basic Operations — MemoryMemoryThe unit has the following memory functions to store setting data.f Shot memory (page 79)f Event memory (page 81)f Macro memory (page 87)f Key preset (page 90)f Key source preset (page 123)f Preset memory of background wipe (page 36)@@ NOTEt Event memory, macro memory, key preset, and key source preset will be available in V2.00.00 or higher.t There are restrictions on operating the preset memory of background wipe in the version below V2.00.00.Shot memoryThe background transition pattern, PinP size, border width, and other video effects can be registered in the memory and recalled.This is called shot memory, and a single memory is called a register memory.By setting effect dissolve, it is possible to ensure a smooth change of the switching from the current images to the images or operations registered in theshot memory.@@ NOTEt The number of memories that can be registered in the shot memory is 81 (9 pages × 9).t Operate the shot memory on the Menu Panel AV-HS60C3 or the multi-selection panel.For details on operating the multi-selection panel, refer to “Shot memory menu” (page 37).Registering register memories of the shot memorySelect the registration target.1 Select the button → [SHOT MEMORY] → [Register] tab.2 Select [Store] in the [Register] column.f The [Store] screen is displayed.[ME1], [ME2], [DSK], [AUX],[CBGD], [XPT] Select the registration target.[View] Fixed to icon display.[Page] Switches pages.[Cancel] Closes the [Store] screen without registering the target.[OK] Closes the [Store] screen after registering the target.@@ NOTEt A registered register memory can be overwritten.t A protected register memory cannot be overwritten. On the [Misc] screen, set [Protect] to [Off].Recalling register memories of the shot memory (playback)Recall the playback target.1 Select the button → [SHOT MEMORY] → [Register] tab.2 Select [Recall] in the [Register] column.f The [Recall] screen is displayed.[ME1], [ME2], [DSK], [AUX],[CBGD], [XPT] Select the target to recall. Buttons on which nothing is registered are fixed to [Off].[View] Fixed to icon display.[Page] Switches pages.[Cancel] Closes the [Recall] screen without recalling the target.[OK] Closes the [Recall] screen after recalling the target.@@ NOTEt The target cannot be played back if the following playback operations are performed using another operation area.- When the same register memory page in the shot memory is being played back- When the same resource is being played back at the shot memory or event memoryEditing register memories of the shot memoryDelete a registered register memory or change file names.1 Select the button → [SHOT MEMORY] → [Register] tab.2 Select [Misc] in the [Register] column.