USO RESTRITOInstallation and Device Setup 319Maximum number of texture fileshandledDimension(horizontal)Dimension(vertical)128pixels256pixels512pixels1024pixels128 pixels 64 32 16 8256 pixels 32 16 8 4512 pixels 16 8 4 21024 pixels 8 4 2 1Chapter 17 System Setup7 Press [OK].The status area “Condition” column shows “Active.”8 Using either of the following methods, restart thedevice.• In the Engineering Setup >System >Initialize menu(7315), with only the device for which youregistered the license being selected, press [Reset] inthe group and then press [Execute].• Power off and on again.After restarting, the licensed software is now availablefor use.Adding User Texture PatternsYou can add user created texture patterns to the repertoryof texture patterns with which the spotlighting functionenables the light falls on the image surface.NotesThis function is not supported by the MKS-6570 or MVE-8000A.For details about spotlighting and texture patterns,1 “Spotlighting Settings” (p. 208).The procedure for adding a texture pattern is as follows.Notes• Different image sizes can be combined, but this affectsthe total number of texture files that can be handled.• The number of texture files that can be handled may bereduced, depending on the way in which they are storedin memory.• For a texture file with an image size outside thespecification, the minimum enclosing image size isapplied (see table above), and the region below and tothe right is filled with black.Example: A 300 × 200 pixel texture file is treated as 512× 256 pixels.Prepare a texture file (1 p. 319)mCreate the texture package (1 p. 320)mInstall the texture package (1 p. 321)Preparing a texture fileCreate a texture file meeting the following conditions, andsave it on a removable disk.File format: Windows bmp (“bitmap”) (extension: bmp,24-bit RGB)File name: Alphanumeric (maximum 8 characters) +extension (bmp)Example: wood_01.bmpImage size (horizontal × vertical): 128 × 128 to 1024 ×1024 pixelsThe maximum number of texture files that can be handledby the system is related to the image size of the texturefiles, as shown in the following table (when all images arethe same size).Texture Package menuTo create user texture patterns, use the Texture Packagemenu.