170 At this point, the object can be edited as if you were using the Edit Paths at Node Level tool presented inSection 7.13. Curves can be re-shaped, nodes can be dragged to new locations and added or deleted. Inthis case, the inner portion of the Broad 2 shape will be edited to be more “pointy” in order to alter thestretched shape on the curve: There are additional icons just above the displayed shape which permit zooming in or out, and even auto-smoothing. If you hold the space bar, you can then pan the small screen, moving to other parts of theshape, which is convenient if you have zoomed in close on particular areas to edit. An options box at the bottom of the window allows you to copy the currently modified object and place it ona new layer on the Layers Bar (for later use, as needed). You might also want to then save this new shapeto Your Shapes in the Basic Shapes library, as well (refer to Section 4.10).8.09 Auto 4-Point Warp This function is used to fill a four sided concave quadrilateral with a selected shape or shapes. What exactlyis a four sided quadrilateral? There are three types, as shown below, however, only one of these three willwork: A second requirement for Auto 4-Point Warp is that the mode needs to be switched to Warp. This is doneby clicking on the quadrilateral to cycle through the three available modes (refer to Section 3.13):Before editing object After editing objectCurves are made straighter andcenter nodes dragged inwardsResulting change tomodified object:Undo/Redo Zoom Auto-SmoothingOption to have a duplicateof current modified shapeadded to the Layers BarNote the roundingof the interiorConcave quadrilateral Convex quadrilateral:Note the corner which“dips in”Complex quadrilateral:Note the intersectingsidesWill work! Will not work! Will not work!