OPERATION : LUMINAIRE T IMING302.9 661.00 01J 22-Feb-02 29Luminaire TimingLuminaire Timing Channel InformationTiming channel control improves the timed moves of certain groups of parameters.We provide three timing channels, one for Focus (Pan and Tilt), one for colorparameters and one for beam parameters. Timing channels support time values of upto six minutes.A timing value of zero is full speed. A time value of 100% (or 255 in DMX) causes theassociated parameter(s) to follow cue fade time (console time) rather than the timingchannel.Note: The particular storing syntax for your console, as well as instructions on how towrite part cues, can be found in the operation manual for that console.To use these channels, you must:Step 1. Create the cue, including color, gobo, edge and diffusion as required.Step 2. Decide which fixtures and which parameter groups will use timing channels.Step 3. Assign a value to the particular timing channel(s) you wish to use (for timinginformation see chart on next page).Step 4. Set console timing (or cue fade time) for parameters and timing channels tozero seconds.Step 5. Store cue.Table 3-7: Channel Function / Timing Channel RelationshipChannel Function Timing ChannelFocus Time Color Time Beam TimePan (Hi Byte/Lo Byte) !Tilt (Hi Byte/Lo Byte) !Blue !Amber !Magenta !Beam !Rotating Lens !